zuloomarine.blogg.se

Lynde cheerful tormentor commander deck
Lynde cheerful tormentor commander deck













lynde cheerful tormentor commander deck

Because of this, Lynde works best in a friendly, casual pod. Curses only work if they're triggered, so you need to work with your fellow players to get them off. It's been the bit that gets me the win several times. Oh, and your curses can be copied, that's nothing to scoff at.

#LYNDE CHEERFUL TORMENTOR COMMANDER DECK PLUS#

Whether that’s an aggressive go-wide beatdown plan, a lock, or a game-ending combo, you need a win condition, as well as a back-up plan in case your main strategy is disrupted.īecause of the wide range of curses and their various effects, you actually have a fair few wincons to work with here, plus the combat control and removal to keep them out and yourself alive to get the most out of them. Mid decks must have a way to close out a game. Mid is an excellent place to play powerful, interactive decks, but without the consistency and speed of higher power levels. Your deck is expected to make use of the tools available in your Commander’s colors. In Mid, you should anticipate that your threats will be answered, and be expected to answer threats in kind, leveraging your deck’s capabilities towards a win. Expect Stax, Combo, Midrange, Control, Aggro, Reanimator, Enchantress (That's us!), and just about everything else you can imagine. The video creator describes it as MID, which translates to a deck that:įeatures highly synergistic strategies, dedicated wincons, efficient removal and draw, and an emphasis on playing to win against a broad range of decks. I actually used this as a baseline for my own Lynde deck!















Lynde cheerful tormentor commander deck